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Organisations:
Government Digital Service, Department for Science, Innovation and Technology

How GOV.UK Pay grew to processing £8 billion in transactions

GOV.UK Pay £8 billion. Showing GOV.UK Pay screen on an iPad and a mobile phone

How GOV.UK Pay grew to processing £8 billion in transactions

Since launching in 2016 GOV.UK Pay has now processed £8 billion in card payments online and over the phone. Here we look at how we’ve used data to grow the product to this milestone.

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What I've learned (so far) doing product management in government

Posted by: Roo Reynolds, Posted on: 27 July 2012 - Categories: Transformation

I was recently invited to give a short talk at Agile Teacamp, an event where people come to learn about and share their experiences with agile software development. They're friendly and informal events held over a cup of tea in a department store …

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Data Driven Delivery

Posted by: Richard Sargent, Posted on: 24 July 2012 - Categories: Data, GOV.UK

Every year, central and local government serve citizens and businesses through one and a half billion transactions.

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EVL is not evil

Posted by: Carolyn Williams, Posted on: 24 July 2012 - Categories: GOV.UK, Transformation

...services - amongst them the government’s flagship digital service. EVL Carolyn I started work on digital services in 2003/04 when things were very different in the digital space. Electronic Vehicle...

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Public reading stages - a second iteration

Posted by: Steph Gray, Posted on: 18 July 2012 - Categories: Transformation

Last Thursday the second iteration of a tool to allow comments on Bills passing through the House of Commons process went live. Steph Gray from Helpful Technology explains why a second iteration was needed and how putting users needs first …

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Iterate. Then iterate again.

Posted by: Alex Torrance, Posted on: 18 July 2012 - Categories: Content design, GOV.UK

After we launched the iteration of GOV.UK two weeks ago we received a lot of feedback via Twitter and email regarding the changes we had made to the visual design of the site. Alex Torrance, User Experience Designer at GDS …

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Webfonts in practice

Posted by: Chris Heathcote - Product Manager for Accessibility Monitoring, Government Digital Service, Posted on: 17 July 2012 - Categories: Content design, GOV.UK

We started using a new font on GOV.UK last week, and received feedback that it wasn't working in everyones browsers. Creative lead Chris Heathcote details the changes the team has made to make sure the font works well for everyone.

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Switching voices - @gdsteam

Posted by: Louise Kidney - former Digital Engagement Lead, Government Digital Service, Posted on: 11 July 2012 - Categories: Digital engagement, GDS team

To coincide with the recent release of the next iteration of GOV.UK, Louise Kidney, Digital Engagement Lead explains why we are changing the name of our Twitter account and what you can expect to see from the renamed @GDSTeam Twitter …

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The SEO war - fighting the good fight in search

Posted by: Lana Gibson, Posted on: 10 July 2012 - Categories: Content design, Data

At GDS we’re using search data to inform every aspect of content production. It’s no dry data analysis though, search logs reveal surprising insights about what people really want. Lana Gibson, Product Analyst at GDS, explains how understanding search behaviour …

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Civil Service Live - Social media workshop

Posted by: Louise Kidney - former Digital Engagement Lead, Government Digital Service, Posted on: 5 July 2012 - Categories: Digital engagement

On Wednesday 4th July, GDS ran a 30 minute workshop called 'Social media guidelines: So what?' at Civil Service Live. In a slightly departure from the usual presentation style at Civil Service Live, we decided to mix things up. Louise …

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A few notes on typography

Posted by: Ben Terrett - former Director of Design, Government Digital Service, Posted on: 5 July 2012 - Categories: Content design, GOV.UK

On Tuesday evening we made another release of changes to GOV.UK. One of the biggest areas of discussion centered around the typography changes. Ben Terrett, Head of Design, explains the...

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